TerraGenesis, an exercise in patience and balance

I stumbled on a game a few months ago called TerraGenesis. You have a panel of planets to terraform using tools to manage terrestrial factors such as water and oxygen levels as well as pressure and temperature. In more advanced modes, you can manage the biosphere either in a general sense or in a specific sense. I haven’t ventured that far yet. I’m still trying to figure out the basics without either completely flooding the planet or strangling them with too much pressure or not enough oxygen … or running out of credits. Heh.

This is a picture of my latest venture…

😊 It’s a slow game. It takes days, if not weeks … maybe months if you can’t dedicate a consistent amount of time to it daily … which is fine because there is a pause button for people who don’t have all the time in the world to play. For example, this is from my iPad, but I am in the process of terraforming Titan (Saturn’s largest moon) on my phone but because of reasons, that game has been paused for weeks. Basically, I need to monitor it closely now because Titan is sooooooo close to paradise that if I lose focus for even 15 minutes, I can get a ELE in the blink of an eye. How do I know this? At this point with my first try of Titan, I went to sleep with a planet at almost paradise and woke up to it covered completely in water. Unsalvageable.

If you decide to try it, let me know how you like it. 😊

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